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» Welcome to the official site and forums for the SOF2 mod Goldrush. |
Our Soldier of Fortune II mod attemtps to infuse more action into the game by adding in special features.
It will be hard to name them all, but these features are probably the most important ones
(most features are optional!!):
- Autobalance system for teamgames
- Anticamp system
- Realistic speed: add weights to weapons, items, gametype-items, health/armor and certain movements.
Examples:  - players running a knife are usually faster than someone running around with a m60
- players who carry a gametype-item (flag, briefcase or bomb) are usually slower
- wounded players are slower than healthy players
- ever saw someone running as fast backwards as they run forward? not in goldrush
- Extra gore: more realistic blood, easier dismemberment, flying bodyparts and some cool effects
- A great admin/referee system to give trustworthy players some extra powers without the need to give away your rconpassword
- Medals and stats
- A serversided 3rd person mode (2 modes)
- Mapvoting system at the end of the map; this way the players are the ones who decide what map is played next
- Tokens and soundtokens (can be combined) for use in the chat
- Improved bots
- 2 new types of friendly fire:
- Shared: Both players receive 50% of the damage
- Reflect: The attacker receives 100% of the damage
- Tons of options to enable/disable things that can't be done in SOF2, like:
- radar
- teamicons
- leaning
- backpacks
- goggles
- armor
- strafe jumps (2 types)
- enemy crosshair (great when you disable teamicons)
- radar hud (allows you to see the direction of gametype-items, but only when they aren't carried by a player)
- pickup dropped weapons for extra ammo or extra guns (can have an effect on backpack-behaviour as well)
- dead players can drop small medikits (can have an effect on backpack-behaviour as well)
- infrared scopes for MSG90A1 and/or SIG551
- use of multible weaponfiles (but one at a time)
- and a lot more!
- Some other useful options:
- bad word filter
- alert messages that give info on gametime, roundtime and the number of players in your team
- round based game types now can swap teams every xxx rounds (useful to balance maps)
- most gametypes have their own cvars that affect the way the gametype is played
- compass (clientsided)
- shoot the weapon out of your enemies hands (notice that they can do the same to you
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- and a lot more!
- An auto screenshot function for players to make awesome screenshots of your headshots and explosive kills
- Players can setup their own headshot text
- Many more!
17 new community maps, 2 new RMG terrains, several new unique player skins and 15 new gametypes .....
Should be enough reason to try out this mod.
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» activation |
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Feb 11, 2009 - 1:41 PM - by scheurmuis
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Hello everybody,
i'm a new member here, but i'm not getting an email activation
what to do now, before i get banned
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112 Views
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» how do you can dowload? |
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Jul 21, 2008 - 7:29 AM - by franck
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y i woud like to know ow tha gardien chit work y want to dowload thing thancks
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592 Views
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Threads: 542
Posts: 6,532
Top Poster: GODh (1,671)
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<a href="http://www.sof2goldrush.net/" target="_blank"><img src="http://www.sof2goldrush.net/Goldrush_88x31.gif" alt="" height="31" width="88" border="0"></a>
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